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note: added crit for greatsword (a buffed kick that goes through block and does not stun player if they try to parry it, only kicks them away with base damage) + now rage stim gamepass from the original game turned into inf heal stim with cooldown
q: dash
f: parry
r: kick + if you kick player that tries to parry you: they will get stunned instead of getting thrown away and your kick cooldown will get nullified
v: crit, mb's crit is just and improved parry with an endlag
next thing im going for: implementing heal stims (not the infinite gamepass one)
original version: https://app.seirin.sbs/games/15323769530/Unknown-melee-game-beta
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