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Zafiro Cerrado
un juego de bloqueo azul basado en el trabajo en equipo y tratar de ser egoísta te hará fracasar, recomiendo no perseguir el balón y creer en tus compañeros de equipo.
Controles:
Q/B(consola) - tacleo
F/L3(consola) - carrera
Q/B (consola) justo después de la carrera si no es el último con el balón - súper tacleo
E/Y(consola) en el suelo sin balón - bloque de paso
E/Y(consola) en el aire sin balón - cabeceo
T/DpadLeft(consola) - golpe de hombro
R/DpadRight(consola) - silbido/pase rápido
E/Y(consola) con balón - drible
G/DpadDown(consola) - flujo
DpadUp(consola) - bloqueo de cambios
por favor lea la información general en el juego (y sí, esto es principalmente un proyecto en solitario, hay algunas personas ayudándome, pero la mayoría de las cosas en el juego están hechas completamente por mí)
algunas bandas sonoras del juego están hechas por "MicelTheGuy"
ps. no puedo cambiar el precio de los servidores privados durante 2 meses debido a roblox.
el juego comenzó su desarrollo el 13 de septiembre.
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end of the road
side project
q to unlock mouse
r to parry
inspired by: contagious revival (don't ask), scp cb
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Juego de lucha de anormalidades: Reformado
Bienvenido a afg: reformado, este es un remake completo de normal afg que se muestra en mi perfil, la razón por la que decidí rehacer el juego es porque cuando lo jugué con mi amigo fue un desastre completo
este es un juego inspirado en campos de batalla (e inspirado en campos de batalla alternativos un poco)
Controles:
Q + A\D\S - giro
Q + nada o W - dash delantero
F - bloque
F justo antes de ser golpeado - parry (agarrar solo por mancha)
M1 - ataques ligeros (hasta tres)
1, 2, 3, 4 - movimientos
T - ult
destrucción inspirada en simulacros de jujutsu
sistema de retroceso inspirado en campos de batalla alternativos
sistema de combate inspirado en los campos de batalla más fuertes
mapa inspirado en ciudades rusas antiguas y un poco de mi imaginación, también se supone que está en la dimensión "después de la muerte" que es más o menos una de las dimensiones de la vida después de la muerte en el universo de la anormalidad
basado en el universo de "anormalidad," que hice yo mismo y haré una serie animada en
se canceló pero decidí seguir haciéndolo
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perspectiva de lima [cancelada]
"¿Así que quieres que arruine este laboratorio extraño? Claro, pero necesitaré mucho dinero"
presiona r cuando estés muerto para reaparecer
una combinación de: universo de ultrakill, ghostrunner y anormality
un remake de perspectiva verde
hecho en el punto de un mapa de prueba
sistemas por agregar: todas las mecánicas que quería agregar se han agregado
sistemas actuales: Wallrun (buggy), slide (buggy), ledge climbing\vaulting, teloswing (presiona r en el punto cian o enemigo)
juego de esmeralda
se canceló hace mucho tiempo, pero no lo publiqué en mi perfil, decidí poner mi perfil debido a mudarme a godot
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stolen will [cancelled]
"tryna do somethig with horror now that im way more experienced" - originally, but then decided to make that into a remake of lime perspective, got cancelled due to moving to godot
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purpur perspective [cancelled]
supposed to be something like dw and other stuff like that. got cancelled due to moving to godot
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below destination - ultimate edition
"for me... below destination was kind of a mark of how much i progressed, it was my first full game and not just a test of a concept, it was the game i wanted to create, so then a while after i stopped working on it, i decided to do the same look at how much i progressed and remake it in reframed version, which took a lot of stuff from the original, now i decided to remake the original game again, and see how much i progressed as a developer again. below destination is something i hold very close to my heart, i had many memories with it, and lost friends and gained friend while making it, it was a saving grace from my failing grades in school, now i want to remake the game with a clear mind and everything sorted out, polishing out the game, making it just how i wanted originally, adding new ideas and erasing bad ones, i believe this will be my success." yeah so i cancelled it, but i thought "heck it" and im gonna keep making this
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blazing perspective [cancelled]
supposed to dmc fangame, got cancelled due to moving to godot
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office of tapes
"collect. the. tapes.
horror game with a hardcore element
gameplay inspired by cry of fear (one of my favorite games), go play it"
cancelled due to moving to godot, never got to actually making a gameplay for this game
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abnormality fighting game
Q + W - dash
Q + A/D side dash
Q + A/D (Emerald) bullet dodge
F - block
(Stain:
F - after 0.3: normal block
F - before 0.3: parry)
H - ultimate
M1 - light attack (up to 3)
some characters have moves binded to other key instead of numbers, so please look for these moves instead of neglecting that, mirager currently has s + m1 as one of the combo extenders
based on my universe
battlegrounds-like not battlegrounds
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a place where i belong
infine amount of infinite tall towers connected with small pathways, with no way to escape
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below destination: REFRAMED
"kept you waiting huh?"
a remake and reimagining of 'Below Destination'
game about going through doors, its optimized for phones
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weird 2d horror game based off of gmod mod
VERY broken multiplayer version: https://app.seirin.sbs/games/83937189158964/weird-2d-game-MULTIPLAYER
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weird 2d game MULTIPLAYER
the original game was NOT intended for multipayer, hence why this game feels so weird, all players need to spawn BEFORE the player with menu starts the game, the killer ai is NOT meant for multiple people so it will act weird, teleporting killers will also be VERY weird in teleporting. my friend made me make it, and i will likely update it different to original game
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unknownmg revamp dev place
note: added crit for greatsword (a buffed kick that goes through block and does not stun player if they try to parry it, only kicks them away with base damage) + now rage stim gamepass from the original game turned into inf heal stim with cooldown
q: dash
f: parry
r: kick + if you kick player that tries to parry you: they will get stunned instead of getting thrown away and your kick cooldown will get nullified
v: crit, mb's crit is just and improved parry with an endlag
next thing im going for: implementing heal stims (not the infinite gamepass one)
original version: https://app.seirin.sbs/games/15323769530/Unknown-melee-game-beta
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some battlegrounds thingy
it has parry mechanic like in deepwoken sooooo
this game currently has default random moveset, once im done with 8 basic and ultimate moves ill give players ability to create custom moveset
C A T
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buckshot shenanigans
this is VERY unfinished
i will add items eventually
requeries 2 players to play
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campo de batalla de universos desconocidos
juego de campos de batalla
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debajo del destino
algo inacabado de un juego
este es un remake de un viejo concepto que hice en algún lugar 2022/2023
los sonidos de la puerta son principalmente de grito de miedo
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project: FPS
small first person test
map is from toolbox cause i had no time to create a map
currently weapons are not really responsive and i will try to do something about it
also i dont know how to implement recoil
issues im trying to fix:
muzzle particles disconnecting from first person model (particles are from third person model)
audio of shooting only sounding in one ear (again third person)
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extreme
this is supposed to be spinoff of "unknown melee game"
little demo i made in my free time
music by battlejuice
inspired by ultrakill
controls:
dash: shift
block: r
inspect: q
enemies:
husk (basically filth from ultrakill)
soldier
swordsman
katana user (improved swordsman)
(on and also you are basically traped in last room)
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Unknown melee game [beta]
this was not inspired by untitled melee game
all these weapons in the game is made by me (exept models and sounds)
the game currently has: metal bat, decimator, machete, knife, tomahawk (unfinished)
this game is fighting game and currently unfinished, this game death animations was inspired by decaying winter
THIS VERSION OF THE GAME IS DISCONTINUED, i will revamp the game fully and make this actually liable to enjoy (also holy hell do these old anims i made look bad, i reanimated the bat like 5 times)
once the revamp is done ill release it as an update for this game
revamp dev place: https://app.seirin.sbs/games/18539753731/unknownmg-revamp-dev-place
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isle weapon system test
its fan made system
credits to tim he made this system
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juego de combate de ola de locura
proyecto que comencé hace un tiempo y lo olvidé, ahora he vuelto a este proyecto y lo he terminado, después de la limpieza de la onda 20 comenzará, así que sí, la onda 20 es literalmente el final del juego
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wave test game
arcade-like game where you need to survive infinite amount of time
also i made this because i learning how model cloning in roblox work
update log: added bandage that heals 20 health points, added animations for medical items, added first person arms and character head turning to where camera is facing
to do: original music, original models, more bosses, voice lines for bosses spawn
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frost vision goggles test
for my isle like game, yea it will make fog go away on time wearing these goggles, its client sided so only player will see color correction and fog
also goggles emit light when worn - google translator
dont get me wrong i know english but im bad at it so yea
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your friends are become insane
your friends are become insane and come to terminate them
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encrucijada pero con bots
enlace para bots de batalla - https://web.roblox.com/library/6210188268/Battle-Bot
y lo más importante, DISFRUTA
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broken desires
horror game i did credits to mandela catalog
warning: this game is not finished and by now all models is placeholders
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remake de horror.exe
Intenté recrear el horror.exe pero al final hago mi propia historia
YaDimbI4 no tiene creaciones.